Projects
Things I've built.
AR Cycling Safety System
Senior capstone project. Unity-based AR visualization for on-bike HUD with YOLO object detection and radar fusion running on Jetson Orin Nano. Placed 2nd out of 30 groups.
Social Media Simulation
Full-stack simulator of audience reactions using LLM-driven personas. Matched target audiences via embedding similarity with pgvector. Scaled to 1,000+ personas per run with async workers.
LeGO-LOAM RH
LIDAR odometry and mapping for ROS2. Fork optimized for real-time 3D reconstruction on mobile robots.
Hockey Sim
Full-stack hockey simulation engine with realistic game mechanics, player development, and league management.
GradePace
Better Canvas UI. Rebuilt the student dashboard experience with a cleaner interface and improved usability.
AgentBox
AI agent that owns its own hardware. Autonomous agent with direct control over physical compute resources.
Splat2MC
Convert 3D Gaussian Splats to Minecraft particle datapacks. Bridges NeRF-style 3D captures with Minecraft's voxel world.
Arena
AI agents compete in real-time social games — Survivor but with LLMs. Agents form alliances, strategize, and vote each other out.
Beam
P2P file transfer in the browser — no signup, no limits, no data stored. WebRTC-based direct transfers.
TierJobs
Prestige-ranked job board scraping top tech companies. Aggregates and ranks opportunities by company tier.